A varied session for me this month, including a couple of up-tempo rockers, a couple of dancier tracks featuring lots of samples, a couple of random cards (with a new twist) tracks, a re-working of one of the BTSM New Year tracks and a bit of aimless cocking about at the start.
I have only managed 8 tracks this month, mainly because I spent absolutley ages engineering the ones with the samples - adjusting all the different samples to achieve the desired effect. Probably spent over half the session on these 2 tracks alone. I do find guitar-and-vocal based rock so much quicker than this technical stuff.
A quick word one the 2 random card tracks, because the twist this month was that I used cards and dice. My basic idea was to use 12 cards to produce my 12-note row (melody) and then roll a die 12 times to generate a chord to accompany each note of the melody. I used various sytems for this. On the first iteration of the sequence, I interpreted the dice rolls as follows:
1 - the current melody note is the 1st note of the chord (major)
2 - the current melody note is the 1st note of the chord (minor)
3 - the current melody note is the 3rd note of the chord (major)
4 - the current melody note is the 3rd note of the chord (minor)
5 - the current melody note is the 5th note of the chord (major)
6 - the current melody note is the 5th note of the chord (minor)
I then adopted different approaches with each new iteration of the melody, so in some versions, rolls of 2, 4 or 6 would equate to the melody note being the 2nd (or 9th), 4th or 6th of the chord respectively.
I also (in Random Cards and Dice 2) varied it further to include the ‘inverse’ dice roll, so 1 becomes 6, 2 becomes 5 etc. Suffice it to say, some of the chords ‘work’ better than others, butI think the results are interesting.
In terms of gear list, it’s all the usual stuff for me, plus some DVD sampling, an unintentional hairdryer and a special guest appearance by a neighbour’s cat.
Enjoy. x